Video games have advanced quickly. From its 1958 start to its Atari and NES heyday to its current pop cultural status, Pong's trip to Red Dead Redemption 2 has been a history lesson. During this journey, the media has outgrown Hollywood and music. Most people support it, and its audience is among the most outspoken, passionate, and diversified in the world. This may be true for the US, UK, Japan, and other nations, but not India. At 82lottery, India is mostly indifferent to video games. India's gaming industry is stronger than ever, and things are only getting better. How did a premium medium, which is not the cheapest entertainment choice, join a market of value-seeking customers? Here's a look at our country's bad past, mediocre present, and promising future for video games.
The Past
Video games at 82lottery have never had a good reputation in India, and they still don't. Since mobile gaming is associated with phone users, games are no longer frowned upon. Games were once considered a waste of time and money, designed primarily for youngsters, and an embarrassment for adults to acknowledge to their families that they played. Thus, the Indian videogame market appeared hostile. So how did video games enter this market and grow? Let's pirate. Despite appearances, videogame piracy helped bring games to India. As a kid, I played Metal Slug and Tekken 3 in hand-built arcade machines with Rupee coins. The PS2 and PS3 eras replaced arcade machines with consoles, but with a new business model: pay per hour for console and game selection. All pirated. No idea what piracy was back then, but the ease of access and inexpensive cost of these pirated games kept youngsters like me playing them for hours a week. All big Indian cities produced armies of young videogame aficionados who would convince their parents to buy a console or buy one themselves when they started earning. This marked the beginning of video gaming in India generally.
Retail game sales and platforms like steam have a firm footing in India, albeit a tiny one compared to other big countries, thanks to technology and piracy awareness. But piracy felt crucial for Indian players to get games.
The Present
I laughed at the idea that my mother and daughter would adore playing games and play the same games with and against each other back in my Tekken 3, coin-swallowing arcade days. “My mother... Pfft.” would have been my response. Today they compete in Cut the rope. Help each other tackle puzzles and stages. So goes India's video gaming progress. Video games and 82lottery have gained popularity across different demographics thanks to the smartphone market and ‘free’ games. Video games became acceptable. Fewer people asked me how much I spend on games. We have had midnight sales for new titles, tournaments based on specific games, and PUBG-themed eateries in India because to their popularity. However, India has not reached its full potential. The ordinary man still finds mainstream gaming pricey and a luxury. The industry grows slowly but steadily. After 15 years, it seems miraculous that we made it this far. If industry predictions come true, there are brighter opportunities ahead. Let's examine...
The Future
Games in 82lottery are peaking and improving each year. Game quality improves daily. Quality raises production costs. The industry struggles with this. Game creation has always had tight periods and delayed releases, but recent years have been spectacular. From corporations making only one game that makes them the most money, to reporting record profits and then laying off a huge number of employees, to the heavy use of questionable business models like loot boxes, some industry figures say the industry is imploding and a major shift is imminent. Amy Hennig's gameindustry.biz interview before DICE distinguished out among the many views and viewpoints. Amy, always talking, emphasized game efficiency. Outsourcing and other changes are inevitable, she believes. At the DICE conference, she claimed she wanted to change and contribute. Despite India's small game market, we have the best workforce at lowest pricing. India is a top outsourcing destination due to our diverse skillset. As more gaming companies open in India, game creation, support, and related topics may become the next big thing. The idea is intriguing. Unknown if true. Indian gaming will thrive thanks to the thousands of boys who played on makeshift arcades and now own consoles and gaming PCs and encourage their kids and their friends' and families' kids to play. Any industry offer is smiled at. PS5, please!